I'm looking to create a simple Java app that outputs a bunch of 3D points (X, Y, Z) into a window. Possibly being able to rotate the image of the dots to appreciate the 3D. What would be my best way to do this in Java? The Java 3D API seems like overkill since you *need* OpenGL ...
Can anyone please explain what is going on here? I am trying to manipulate a ViewPlatform. The sample code below hopefully should illustrate what is going wrong. I first set up the position of the platform, with the user placed at (9, 0, 0) on the X-axis, with the