I recently borrowed some PickMouseBehavior code from Palmer's book, which seems to work pretty well. My simple test scene graph consists of a BranchGroup containing three TransformGroups. Each TransformGroup contains one Shape3D object. The scene graph diagram is: (BG) / ...
I've already posted this thread in comp.lang.java.programmer because I didn't know there's a 3d-related group. Anyway, I got no answer. Hope some of the posters here can help .. I've been trying for hours now and still can't find a solution.
Recently I was required to write point-based rendering system with Java. I found that the OpenGL for Java is not so good as that for c/c++. Could someone, esp those who are experienced in such field, recommend a good Java 3D API ? Thanks a lot