| Thread | Last Post | Replies |
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| exponent E | 31 Dec 2003 23:25 GMT | 1 |
Hello, i must check if the double i get has an exponent E, for instance 2.779789878 E7, how can i test it and get rid of it? Thanks
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| JBuilder 9 + j3d sdk | 21 Dec 2003 11:25 GMT | 5 |
I just downloaded JBuilder 9 from borland and am trying to develop a little with the java 3d sdk. The j3d jars are in the JBuilder's /jre/lib/ext directory (the JRE which *is* set as the IDE's JDK) and when i type my import statements
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| URGENT Help With Scientific Calculator! | 14 Dec 2003 15:48 GMT | 1 |
I designed a calculator, and I need help with the rest of the actions. I know I need to use the different Math methods, but I tried that and it didn't work. Also, it needs to work as an applet and application, and in the
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| Fast 2D blitting and frame buffering | 12 Dec 2003 16:01 GMT | 1 |
After looking at the different Java lists I figured that 3D stuff has most in common with what I'm trying to do. I'd like to create a 2D graphics engine by writing all the graphics to a simple memory buffer (an array of 24 bit pixels) then blitting the
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| reduction of VRML high-poly models | 09 Dec 2003 13:32 GMT | 2 |
Would you like to try an easy-to-use vrml reduction tool? The name is VizUp (google is your friend). Any problems, questions, discounts - just email me. VizUp man
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| New to 3D. need advice | 05 Dec 2003 02:32 GMT | 1 |
I'm looking to write a very simple 3D application which I can run on PC and Mac. I just need to be able to apply a texture to a flat surface and then rotate it about in space.
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| (possibly dumb) question ergaring matrices in java3d | 03 Dec 2003 18:12 GMT | 1 |
Hi all. I've been pretty much thrown in at the dead end of java3d here and need a little help swimming. This is possibly an obvious question, but if I have a Matrix4f m and a Vector4f v, is there a method to get mv?
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| Lack of Tuple3d multiply | 03 Dec 2003 09:53 GMT | 5 |
How come there is no component-by-component multiplication for the abstract class Tuple3* and its descendants? For scalars there is tuple.scale(scalar) and for the subclass Vector3* there are the two forms of vector multiplication .dot() and .cross(),
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