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Java Forum / Java 3D / November 2003

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ThreadLast Post  Replies
Want to be a part of the Future? Virtual Worlds?? NO!!29 Nov 2003 17:25 GMT1
VIRTUAL REALITY...  
 I had placed an ad here a little bit ago and I gratefully received great
feedback, skeptical and faithful alike.  Again I am testing the proverbial
'waters' for the right people with the right ambitions in life.  I am building
Hardware Acceleration26 Nov 2003 20:45 GMT1
Does a java3d program automatically use hardware acceleration
(openGL/direct3d) of the user?  I have a simple program that loads a
large vrml object (5megs) and allow the user to simply walk around
(using javas navigation behaviours).  However, I find that it is
the future of java 3d26 Nov 2003 16:09 GMT2
I'm currently considering writing an application that would have a 3D aspect
to it (as much as I would love to, I'm not setting my sights so high as a
first or third person shootem up project). I'm a Java programmer and this is
the language I'd like to use. More so than normal, in ...
problems with display lists using openGL22 Nov 2003 23:41 GMT4
I'm having problems with openGL display lists using gl4java. I'm not sure
if this is a java/gl4java specific question, or if it applies to openGL in
general.
I'm trying to create display lists lazily, ie only compiled as needed. This
a simple 2d question...20 Nov 2003 03:11 GMT2
I want to catch mouse clicks on drawn lines and was dumbfound by the
Line2D.intersects method.
My code looks like this:
   Line2D.Double l = new Line2D.Double(0, 0, 100, 100);
Nasa Educational Program: Render 3d VRML Objects in your Browser -- Please Send Your Feedback ---18 Nov 2003 10:13 GMT2
 VRML & Java3d enable you to model 3d Robots on Mars.
 Robotic Explorers are now enroute to Mars from Nasa.
 ---------------------------------------------------
 You can Drive a 3d VRML Model of the Nasa Rovers
Strange rendering in Java3D!?18 Nov 2003 09:31 GMT1
I'm currently trying to animate an Avatar in Java3D. For this a VRML
source file and the sun VRML loader are used. My problem is that I
experience lots of graphic errors, especially when moving an object.
The VRML-file itself seems to be alright. I've tried different
Help needed with triangulator class14 Nov 2003 21:27 GMT1
I've started on an university project and one part involves taking a
set of vertices defining a 3d object and converting them into a
Shape3D object for display. Now the problem is that the number of
vertices is not fixed as it relies on data processed in an ealier
Java3d is now __ THE BEST __ Solution for Web Animation in a Browser with Apple Macintosh OS X Supporting Java3d soon14 Nov 2003 05:55 GMT1
>>   Java3d will run on the  Macintosh , Windows, Linux: The Web.
>>   ---------------------  __________
Direct memory access, performance questions12 Nov 2003 10:24 GMT1
Hello group,
I do not know if this group is for Java3D or 3D programming in Java in
general, but here it goes.
I was kind of bored during computer science and I wondered how fast Java
ATI or NVidia - best for Java3d?11 Nov 2003 12:48 GMT3
I'm contemplating purchasing a new graphics
card, and would like to purchase one that
performs well with Java3D.
Which begs two questions:
Drawing to the primary surface (screen) in Java02 Nov 2003 17:32 GMT8
I'm looking for an experimentation platform, and I like Java, but
I can't find (easily) whether you can do the following: (also, if you
answer 'yes', can you give me the class/method that I need to look at?
#1 Drawing to the primary surface (not in a frame/dialog/applet)
 
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