> I am a beginning Java student( < 6 months) and I wanted to ask
> what should I be concentrating on after learning some of the
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> apps that most beginning Java books/tutorials seem to utilize so much
> ?
IMO, you should learn how to program, console or no-console. The meat of
programming is designing data structures and algorithms, not knowing a
specific language or a specific toolset (like Swing). Good student
projects are sorting algorithms, linked lists, binary trees, stacks,
simple encoding/encryption type algorithms and such. Write some of the
java collections from scratch for a challenge.
> Which do people feel is easier to work with(applets or Swing)and which
> provides more flexibility.
Definitely not applets. I've yet to see a really good applet (that is, a
program that actually is good *because* it is an applet.)
> Also, should I be working to develop my own
> ideas/programs from scratch or should I be looking more towards taking
> existing code and enhancing/extending it(writing new
> modules/extensions, etc.) ?
Both. Writing something from scratch is a must for beginners. There is
no way you'll achieve any kind of fluency in a language if you only copy
and paste code. You must be able to 'speak' java naturally. But it is
also very important that you learn how to read other peoples code
because as a general rule, writing code is easier than reading it.
Extending a larger project will also teach you a thing or two about
managing large projects.

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Daniel Sjöblom
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If you find yourself choosing between an application and an applet,
I'd choose the former. Applets have many limitations that a beginner
will not be in a position to work around. Those limitations will not
apply to applications.
> I am a beginning Java student( < 6 months) and I wanted to ask
> what should I be concentrating on after learning some of the
[quoted text clipped - 9 lines]
> existing code and enhancing/extending it(writing new
> modules/extensions, etc.) ?