> On Oct 8, 8:11 am, Knute Johnson <nos...@rabbitbrush.frazmtn.com>
> wrote:
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>
> But not the same behavior in Java.
Its been a while since ive actually worked with images and displaying
them and such. If this is an application then pre-loading the images
(either through writing to an invisible canvas) seems like your best
idea and then do the whole canvas flip thing.
Gah. End of day and my brain isn't working. If you still need help let
me know (also curious about the other leads that you got fot my own
future reference).
Graeme
ilano - 09 Oct 2007 09:40 GMT
> them and such. If this is an application then pre-loading the images
> (either through writing to an invisible canvas) seems like your best
> idea and then do the whole canvas flip thing.
No, unfortunately I can't do preloading as I have to display them
realtime as captured from a camera.
> Gah. End of day and my brain isn't working. If you still need help let
> me know (also curious about the other leads that you got fot my own
[quoted text clipped - 3 lines]
>
> - Show quoted text -
I am looking into two libraries lwjgl and jogl for possible solutions.
I came across this article which say in future to speed up swing, they
might start using jogl for rendering. Well, its an old article talking
about present. I don't know if it is true.
http://today.java.net/pub/a/today/2003/09/11/jogl2d.html