> That may be a bad assumption. Some people are willing to pay for higher
> quality. (Why pay for a room at that hotel , when you can sleep in the
> doorway for free?)
> On Jul 12, 2:34 am, "Mike Schilling" <mscottschill...@hotmail.com>
> wrote:
[quoted text clipped - 4 lines]
> Eclipse is *hardly* "sleeping in the doorway", or even at a run-down
> motel. It *might* be a four-star hotel versus IntelliJ's five.
I exaggerated for effect. CVS vs. Perforce, on the other hand ....
> And one
> thing both you and the original peddler of commercial software
[quoted text clipped - 3 lines]
> anything else, and frequently to the outright exclusion of anything
> else.
You mean Linux users will pay for games[1], but not for tools to let them
work more efficiently? Sounds daft to me.
1. E.g. http://www.lokigames.com/products/rt2/
Twisted - 13 Jul 2007 02:06 GMT
On Jul 12, 12:45 pm, "Mike Schilling" <mscottschill...@hotmail.com>
wrote:
> > On Jul 12, 2:34 am, "Mike Schilling" <mscottschill...@hotmail.com>
> > wrote:
[quoted text clipped - 6 lines]
>
> I exaggerated for effect. CVS vs. Perforce, on the other hand ....
Why do you think that everyone who's anyone uses SVN now? ;)
Mike Schilling - 13 Jul 2007 02:33 GMT
> On Jul 12, 12:45 pm, "Mike Schilling" <mscottschill...@hotmail.com>
> wrote:
[quoted text clipped - 13 lines]
>
> Why do you think that everyone who's anyone uses SVN now? ;)
Becuase they're cheap. From Wikipedia:
Subversion currently lacks proper repository administration and
management tools. That is,
while it is very capable when data is added to the repository, it is
much less capable at managing
the repository as a whole. For instance, it is sometimes necessary to
make permanent edits to the
repository to change the structure in which versions are held or to
permanently remove data that
was checked into the repository in error. Subversion does not have tools
which allow this to be done.
The check-in level tools allow files and directories to be moved or
deleted but earlier revisions will
always hold the data in the old structure or hold the file that was
deleted. The current solution to this
sort of problem involves 'dumping' the repository, editing the resulting
(possibly large) text file, and
then recreating the repository. For simple renaming or removal of files
this is fairly straight-forward,
but other alterations can be more complex and hence error-prone.
David Segall - 13 Jul 2007 06:44 GMT
>> On Jul 12, 2:34 am, "Mike Schilling" <mscottschill...@hotmail.com>
>> wrote:
[quoted text clipped - 17 lines]
>You mean Linux users will pay for games[1], but not for tools to let them
>work more efficiently? Sounds daft to me.
Seems sensible to me. If Railroad Tycoon fails it is unlikely to cause
much grief. If a tool fails it could seriously affect a project.
Access to the source code usually enables a quick fix or workaround.
>1. E.g. http://www.lokigames.com/products/rt2/
Twisted - 14 Jul 2007 04:33 GMT
> Seems sensible to me. If Railroad Tycoon fails it is unlikely to cause
> much grief. If a tool fails it could seriously affect a project.
> Access to the source code usually enables a quick fix or workaround.
Not to mention that a closed source tool easily has open source
equivalents. A closed source game generally won't have open source
equivalents. An open source railroad game may exist but it won't be
entirely a substitute for Railroad Tycoon, for example. An open source
first-person shooter isn't going to be an exact replacement for Quake
4, and so forth.
Games are one area where closed source can still admittedly compete.