Maybe you can do it with some Thread static methods
i.e. Thread.sleep(int x), or Thread.yield (this way, the thread for the
connection will be delayed untill some other thread doing something
else is done).
By the way, hardware is a factor to performance as well.
May i know, what you intend to conclude with the outcome of this
finding? and what do u mean by long delay links?
Thanks.
> Hi all,
>
[quoted text clipped - 6 lines]
> Thank you.
> Daniela B
Daniela B - 24 Jul 2006 13:34 GMT
I am working on a project that should simulate latency for deep space
links. Now I am simulating it with a proxy that is supposed to receive
every sent packet, delays it and sends it to the destination. But
unfortunately this is very likely to corrupt the performance of TCP.
Rogan Dawes - 24 Jul 2006 15:07 GMT
> I am working on a project that should simulate latency for deep space
> links. Now I am simulating it with a proxy that is supposed to receive
> every sent packet, delays it and sends it to the destination. But
> unfortunately this is very likely to corrupt the performance of TCP.
http://www.cs.stir.ac.uk/~kjt/software/comms/jasper.html
Might be a good place to start. Found it on the first page of a google
search for "TCP protocol simulator"
Rogan
Daniela B - 24 Jul 2006 15:31 GMT
I am working on a project that should simulate latency for deep space
links. Now I am simulating it with a proxy that is supposed to receive
every sent packet, delays it and sends it to the destination. But
unfortunately this is very likely to corrupt the performance of TCP.