I create a "Screen" like class, similar to "List" but with completely
graphical menu.
Now I want to extend it to "Item" like (similar to ChoiceGroup).
When I select the "Item" and fire, It will display images and text.
When I made a selection, It will display title and text representation
of selection.
I think about a "StringItem", that when I click on it, it will display
the images and text.
Is possible, to catch an event when I click on StringItem?
David N. Welton - 24 May 2006 22:16 GMT
> I think about a "StringItem", that when I click on it, it will display
> the images and text.
>
> Is possible, to catch an event when I click on StringItem?
Not as far as I can tell.
If you want an environment where you can quickly and easily play around
with different GUI elements, have a look at Hecl:
http://www.hecl.org
Ciao,

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David N. Welton
- http://www.dedasys.com/davidw/
Linux, Open Source Consulting
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Darryl L. Pierce - 26 May 2006 14:39 GMT
> I create a "Screen" like class, similar to "List" but with completely
> graphical menu.
[quoted text clipped - 8 lines]
>
> Is possible, to catch an event when I click on StringItem?
No. The high level UI items do not provide for firing low level
notifications like that. You can add an ItemStateListener that will be
notified when *something* changes, but when those notifications are sent
is undefined in the specification.

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Darryl L. Pierce <mcpierce@gmail.com>
Homepage: http://mcpierce.multiply.com
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