> >Reply to article by: bokiteam@ms21.hinet.net
> >Date written: 13 Apr 2006 18:50:41 -0700
[quoted text clipped - 4 lines]
> >I want to release some free source code, but not all code is done by
> >me. (ex: I use some code from others into my project... )
Then you do not have the right to release the source. (Unless, of
course, that other code was written under contract such that you _do_
own it.)
> >I think it is too complicate to check every function/routine belongs to
> >whom, what should I do to avoid the copyright problem?
You should contact every single copyright holder involved with the code,
and get a signed blanket permission. At the least, do something like
Elliote Rusty Harold recently did with Jaxen when he relicensed it,
where very copyright holder had to publicly affirm that they approved
the license change.
> Hire the most expensive copyright lawyer you can find to defend you in court.
You may need this anyway, but having those statements will help.
Remember, if one of the contributors wrote some of that code on a
university machine, or while at work, they may not be _able_ to sign
over permission. Thus, even with written permission, you may end up on
the wrong end of a suit.
You have to set these things up before you start, if you do not want
headaches later. Given that you did not, you have a headache ahead, and
thus the best plan is trying to minimize it. Start with getting
permission, and see if something worse happens.
Scott

Signature
Scott Ellsworth
scott@alodar.nospam.com
Java and database consulting for the life sciences
The_Sage - 22 Apr 2006 05:49 GMT
>Reply to article by: Scott Ellsworth <scott@alodar.com>
>Date written: Mon, 17 Apr 2006 14:38:52 -0700
>MsgID:<scott-B2CBE8.14385217042006@news.west.cox.net>
>> >I want to release some free source code, but not all code is done by
>> >me. (ex: I use some code from others into my project... )
>Then you do not have the right to release the source. (Unless, of
>course, that other code was written under contract such that you _do_
>own it.)
>> >I think it is too complicate to check every function/routine belongs to
>> >whom, what should I do to avoid the copyright problem?
>You should contact every single copyright holder involved with the code,
>and get a signed blanket permission. At the least, do something like
>Elliote Rusty Harold recently did with Jaxen when he relicensed it,
>where very copyright holder had to publicly affirm that they approved
>the license change.
>> Hire the most expensive copyright lawyer you can find to defend you in court.
>You may need this anyway, but having those statements will help.
>Remember, if one of the contributors wrote some of that code on a
>university machine, or while at work, they may not be _able_ to sign
>over permission. Thus, even with written permission, you may end up on
>the wrong end of a suit.
>You have to set these things up before you start, if you do not want
>headaches later. Given that you did not, you have a headache ahead, and
>thus the best plan is trying to minimize it. Start with getting
>permission, and see if something worse happens.
That is a great argument for eliminating copyrights and patents and going open
source.
The Sage
=============================================================
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"Little minds are interested in the extraordinary; great
minds in the commonplace"
-- Elbert Hubbard, ROYCROFT DICTIONARY AND BOOK OF EPIGRAMS
=============================================================
Oliver Wong - 26 Apr 2006 15:00 GMT
> >Reply to article by: Scott Ellsworth <scott@alodar.com>
>>Date written: Mon, 17 Apr 2006 14:38:52 -0700
[quoted text clipped - 33 lines]
> open
> source.
Open source and copyright and not mutually exclusive. I've released the
source code to my RPG engine under GNU/GPL, but I still retain the copyright
to it. You're free to download the source code, read it, learn from it, and
make modifications to it. But if you use it to build your own RPG engine,
and make that engine closed source, and sell the binaries for money, then I
can sue you.
Also, if you start an open source project, you *STILL* have to check the
licenses of the source code you borrow from. That is, if your project uses
source code from a GPL project, you have to ensure your code is GPL as well.
So "going open source" does not eliminate all the legal bureaucracy stuff
mentioned above.
- Oliver
Ben Measures - 26 Apr 2006 15:55 GMT
>> That is a great argument for eliminating copyrights and patents and going
>> open source.
>
> Open source and copyright and not mutually exclusive. I've released the
> source code to my RPG engine under GNU/GPL, but I still retain the
> copyright to it.
It is, in fact, copyright (and copyright alone) that enforces the GPL.
Without copyright law, software could be distributed without honouring the
obligations set out by the GPL, such as correct attribution and
distribution of source-code.

Signature
Ben Measures
$email =~ s/is@silly/@/