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Java Forum / General / November 2005

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KeyListener

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Luc The Perverse - 12 Nov 2005 05:56 GMT
In an attempt to familiarize myself with Sprite animation I have made an
exceptionally simple example.

I have a class called AnimationFrame (class AnimationFrame extends
javax.swing.JPanel implements Runnable, KeyListener) but I can't seem to get
it to keylistener events unless I drop an object in there and give it focus.

Any way I can avoid this?  I don't want to have to have a fake control on
the front of my game.

--
LTP

:)
Michael Dunn - 12 Nov 2005 06:40 GMT
> In an attempt to familiarize myself with Sprite animation I have made an
> exceptionally simple example.
[quoted text clipped - 6 lines]
> Any way I can avoid this?  I don't want to have to have a fake control on
> the front of my game.

do you have in the AnimationFrame constructor

setFocusable(true);
Luc The Perverse - 12 Nov 2005 09:27 GMT
>> In an attempt to familiarize myself with Sprite animation I have made an
>> exceptionally simple example.
[quoted text clipped - 10 lines]
>
> setFocusable(true);

SWEET!

I had no idea it would be that simple.  Thank you!

--
LTP

:)


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