how to model a train system to include track and, to begin with two trains.
at present i have implemented using a vector two train objects fit into
vector at different positions and each has a move method which changes
postion +1 and replaces old position with a "empty block". (when vector
reaches end goes to beginning - creating a circular track) when one train
catches up to another it has to wait. what i want is for a transaction to
occur between trains and maybe control centre that involves train1 telling
train2 to speed up. have not been able to reference get name of train from
vector only that it is a train object - then i want to say train2.speedUp().
is this a fair model. i thought of using two dimensional vector to involve
tracks which intersected.
is there a more obvious model to choose - i have had jxta mentioned to me to
use trains as peers - but have no experience of this.
thanks for any help
mark
> how to model a train system to include track and, to begin with two trains.
> at present i have implemented using a vector two train objects fit into
[quoted text clipped - 5 lines]
> train2 to speed up. have not been able to reference get name of train from
> vector only that it is a train object - then i want to say train2.speedUp().
The vector that define the track path, I assume it hold something like x,y
points?
Why not have train1 just ask the ControlCenter object for a reference to
train2 so you can message it directly?
> is this a fair model. i thought of using two dimensional vector to involve
> tracks which intersected.
I don't see that a 2-D array buys you much over the 1-D vector described
above. You can still determine intersections with the 1-D and you'll save a
vast amount of memory. There would be a lot of empty cells in the 2-D
approach.
> is there a more obvious model to choose - i have had jxta mentioned to me to
> use trains as peers - but have no experience of this.
No, JXTA would not be the correct approach to this. JXTA would only be
useful if you had "trains" on different computers and you wanted them to be
able to find each other and communicate without a central controlling server.
That doesn't sound like your situation.
> thanks for any help
> mark

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Bill Tschumy
Otherwise -- Austin, TX
http://www.otherwise.com