Hi,
I'm currently trying to animate an Avatar in Java3D. For this a VRML
source file and the sun VRML loader are used. My problem is that I
experience lots of graphic errors, especially when moving an object.
The VRML-file itself seems to be alright. I've tried different
computers, but always found the same behaviour. Hase someone similar
problems?
Interestingly the Java3D-DirectX version looks much better than the
OpenGL version. But having a Mac, DirectX isn't an option for me :-(
Please find below two links to screenshots of the DirectX/OpenGL
version of Java3D
http://www.students.uni-luebeck.de/~meyera/avatar---directX.gif
http://www.students.uni-luebeck.de/~meyera/avatar---openGL.gif
Thanks for helping me,
André
JK - 18 Nov 2003 09:31 GMT
Just an idea: Are you sure you have all face normals set pointing in the
right direction? AFAIK, VRML has an option to make both faces of a
polygon visible, so you might not experience the same rendering mistakes.
JK
> Hi,
>
[quoted text clipped - 15 lines]
> Thanks for helping me,
> André