Hello all!
What are the options to develop graphical applications in fullscreen?
1. Java3D, obviously slow in further development and relatively low
rendering quality/options
2. OpenGL via Java bindings, like Jogl, currently under development...
3. Any way to integrate C++ written game engines which are a little more
professional? -> like free OGRE3D etc.
A relatively high level approach is preferred, Java3D seems outdated
from what I have seen. OpenGL is too low level for me.
Any ideas?
Karsten
PS: Jet3D seems inferior
Brian Matzon - 08 Mar 2006 16:39 GMT
> A relatively high level approach is preferred, Java3D seems outdated
> from what I have seen. OpenGL is too low level for me.
Use http://jmonkeyengine.com (LWJGL) or http://xith.org (LWJGL and JOGL)