Hi,
I'm trying to move a thin cylinder on the y_axis so it will connect 2
points
p1 and p2; I first translate by e.g. p2.x-p1.x, etc. (which seems to
yield a valid result) and then I try to rotate using the direction
cosines
(e.g. by acos ((p2.x - p1.x)/length).
This is giving me no end of problems - is there a better way to do
this?
TIA
maxmike - 28 Sep 2005 01:37 GMT
TFN, group - it doesn't look like this is a very active part of the
universe :-)
Too bad, since java3d is so cool.
Anyway, fixed my problem - if anybody needs the (simple) solution,
email me.
Cheers,
Mike