Recently I was required to write point-based rendering system with Java. I
found that the OpenGL for Java is not so good as that for c/c++. Could
someone, esp those who are experienced in such field, recommend a good Java
3D API ? Thanks a lot
> Recently I was required to write point-based rendering system with Java. I
> found that the OpenGL for Java is not so good as that for c/c++. Could
> someone, esp those who are experienced in such field, recommend a good Java
> 3D API ? Thanks a lot
Depening on what you want to do, you either use the raw bindings:
LWJGL - http://lwjgl.org/
Jogl - http://jogl.dev.java.net/
or use a scenegraph:
jMe - http://jmonkeyengine.com/
Xith - http://xith.org/
Espresso - http://www.espresso3d.com/
Java3D - http://www.j3d.org/
/matzon