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Java Forum / Java 3D / June 2005

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Choice of 3D API for Java

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USENET - 06 Jun 2005 17:44 GMT
Recently I was required to write point-based rendering system with Java. I
found that the OpenGL for Java is not so good as that for c/c++. Could
someone, esp those who are experienced in such field, recommend a good Java
3D API ?  Thanks a lot
Brian Matzon - 06 Jun 2005 18:25 GMT
> Recently I was required to write point-based rendering system with Java. I
> found that the OpenGL for Java is not so good as that for c/c++. Could
> someone, esp those who are experienced in such field, recommend a good Java
> 3D API ?  Thanks a lot

Depening on what you want to do, you either use the raw bindings:
LWJGL - http://lwjgl.org/
Jogl - http://jogl.dev.java.net/

or use a scenegraph:
jMe - http://jmonkeyengine.com/
Xith - http://xith.org/
Espresso - http://www.espresso3d.com/
Java3D - http://www.j3d.org/

/matzon


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