We have released a new version, 482, of "Jun for Java".
The major changes since the version 454 includes:
* Support Java 2 Platform Standard Edition 5.0.
* Some polyhedra inscribed in a unit sphere are added as
typical objects to JunOpenGL3dObject class.
* A static method to create a sphere as a polyhedron with
regular triangles is added to JunOpenGL3dObject class.
* JunOpenGLIllusion is a class which generates some flux
objects showing optical illusions.
* JunAbstractView and JunAbstractController are introduced as
abstract classes which correspond to JunApplicationModel.
* Support Mac OS X 10.3.5 and Java 1.4.2 Update1.
You can download "Jun for Java" from the following URL.
ftp://ftp.sra.co.jp/pub/lang/java/jun4java/
Jun is a framework for developing 3D graphic multimedia
applications provided as an Open Source Software at NO COST.
Please refer to the following URL for more information about
"Jun for Java".
http://www.sra.co.jp/people/nisinaka/Jun4Java/index-e.html
Best regards,
Yosh Nishinaka (nisinaka@sra.co.jp)
Il Sat, 02 Oct 2004 22:57:02 +0900, Yoshiyuki NISHINAKA
<nisinaka@sra.co.jp> ha scritto:
> since the version 454 includes:
Is this a java 3d framewok or it use own libraries??
It is good one, better than j3d usual?
MStepansky - 19 Oct 2004 06:51 GMT
What the heck is Jun for Java?
Is that part of Java3D? Or is Jun a replacement over the obsolete Java3D?
I am lost. Help me out.
I first hear about:
Java, Javascript, then JavaBean, JavaGenie, then recently tonight Java3D (demos
were nice!), and now this....Jun for Java...
Whatever happen to VRML3D?
Is Java3D the universal 3D web programming to date?
Mike