Hi, i dont know anything about XJ3D but seeing as no 1 else has replied i`ll
try and help.
Is the "regular" XJ3DBrowser a DirextX implementaion,
if so maybe openGl isnt installed/configured correctly
My reasoning behind this is that most of your error message seems to reffer
to
openGl. eg:-
> net.java.games.jogl.GLException: Method "glClientActiveTexture" not
> available
> at net.java.games.jogl.impl.windows.WindowsGLImpl.glClientActiveTexture(
> WindowsGLImpl.java:1541)
etc..
Hope that helps and i havnt sent u on a wild goose chase.
John.
> hi all,
> I know in the license or read me it says I gotta fix this stuff
[quoted text clipped - 16 lines]
> WindowsGLImpl.java:1541)
> at
org.j3d.aviatrix3d.TriangleStripArray.renderState(TriangleStripArray.
> java:157)
> at
org.j3d.aviatrix3d.surface.RenderingProcessor.display(RenderingProces
> sor.java:440)
> at
net.java.games.jogl.impl.GLDrawableHelper.display(GLDrawableHelper.ja
> va:74)
> at
net.java.games.jogl.GLCanvas$DisplayAction.run(GLCanvas.java:198)
> at net.java.games.jogl.impl.GLContext.invokeGL(GLContext.java:239)
> at net.java.games.jogl.GLCanvas.displayImpl(GLCanvas.java:186)
> at net.java.games.jogl.GLCanvas.display(GLCanvas.java:74)
> at
org.j3d.aviatrix3d.surface.SimpleAWTSurface.draw(SimpleAWTSurface.jav
> a:406)
> at
org.j3d.aviatrix3d.pipeline.DefaultRenderPipeline.render(DefaultRende
> rPipeline.java:146)
> at
org.j3d.aviatrix3d.pipeline.SingleThreadRenderManager.run(SingleThrea
> dRenderManager.java:381)
> at java.lang.Thread.run(Unknown Source)
>
> thanx
> Russ Kinter