Hi there,
Maybe im just too stupid...
I am changing the Rotation component of a TransformGroup by:
setRotation(AxisAngle4d )..for a Rotation arround an axis.
Now i want to add another Roation around another Axis.
but setRotation(AxisAngle4d ) overwrites the oldone..how do combinde
them?
bye Clemens
I usually make a new transform, set its rotation to what I want, then mul
the two transforms together
Marty - 29 May 2004 13:57 GMT
> Hi there,
>
[quoted text clipped - 10 lines]
> I usually make a new transform, set its rotation to what I want, then mul
> the two transforms together
Sorry about that answer, it's not quite right.
You need to layer transform groups properly. Otherwise the axis rotation
seems to overwrite the other.
Just add the second as a child to the first