Hi,
I've started on an university project and one part involves taking a
set of vertices defining a 3d object and converting them into a
Shape3D object for display. Now the problem is that the number of
vertices is not fixed as it relies on data processed in an ealier
stage. This means that I can't set an array size to be used in the
GeometryInfo class. Is there an easy way of bypassing this or should I
be using another method?
Cheers,
Dan Madeira
Chris Ender - 14 Nov 2003 21:27 GMT
Hi Dan
You can store your data in an ArrayList and copy it to an array when the
list is complete.
I am not sure if is genius style, but it works.
Chris
> Hi,
>
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>
> Dan Madeira