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Java Forum / Java 3D / November 2003

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Hardware Acceleration

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Mark DeVerno - 26 Nov 2003 20:43 GMT
Does a java3d program automatically use hardware acceleration
(openGL/direct3d) of the user?  I have a simple program that loads a
large vrml object (5megs) and allow the user to simply walk around
(using javas navigation behaviours).  However, I find that it is
incredibly choppy.  Im using an ATI9500 (64megs) so I wasn't exactly
expecting to have any choppiness.

Is there something I have to declare for the program to use hardware
acceleration or is it just that my model is rather large?

Mark
Peter Ashford - 26 Nov 2003 20:45 GMT
> Does a java3d program automatically use hardware acceleration
> (openGL/direct3d) of the user?  I have a simple program that loads a
[quoted text clipped - 7 lines]
>
> Mark

Its more that Java3D is really inefficient


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